Table of Contents
π Bot Inventory
The Inventory Tab allows you to give items to your bot. These items can then be used in the botβs program logic to interact with players.
π¦ Adding Items
- Transfer items from your own inventory into the botβs inventory.
- Items stored here are available for use in Program Tab actions.
- Examples include giving items to players, checking if a player has an item, or using items as part of a quest.
π Using Items in Programs
- Bots can hand out items when triggered (e.g., βGive Itemβ action).
- Bots can check if a player has a required item before continuing logic (e.g., βHas Itemβ condition).
- Bots can take items from players as part of a trade or quest.
- Inventory items can be combined with variables and conditions to create complex interactions.
π‘ Practical Uses
- Vendor Bot β Store items in the botβs inventory and sell them to players.
- Quest Bot β Require players to hand over specific items before progressing.
- Collector Bot β Gather items from players and reward them once conditions are met.
Summary
The Inventory Tab equips your bot with items it can use in programs. You can:
- Add items from your own inventory
- Use items in triggers, conditions, and actions
- Create bots that trade, collect, or reward players
Next: design your botβs logic in the Program Tab using triggers, conditions, and actions.
