features:inventory_system
Table of Contents
Inventory System
The Inventory System is where all purchased and collected items are stored. It acts as the bridge between the Item Shop and Build Mode, allowing Builders to manage and place items in their worlds.
๐ฆ What is the Inventory System?
The Inventory System:
- Stores items purchased from the Item Shop.
- Allows Builders to place, rotate, and pick up items in their worlds.
- Provides menus for managing interactive items.
๐ Adding Items
Items enter the Inventory when:
- Purchased in the Item Shop using ELPACO.
- Received through special promotions or events.
- Granted as tickets or other nonโplaceable items.
๐ฎ Using Items in Your World
To use items from the Inventory:
- Select the item and place it within your world.
- Some items (like world tickets) cannot be placed.
- You must be within two squares of an item to interact with it.
โ๏ธ Item Interaction Menu
When clicking on an item in your world, the menu allows you to:
- Rotate the item.
- Pick up the item (return it to Inventory).
- Edit settings (for interactive items).
- Manage item (advanced options depending on type).
- Interact with the item (perform its function, e.g., vending machine or teleporter).
Summary
The Inventory System is the central hub for managing items in Lunc Tools World. It connects purchases from the Item Shop with creative placement in Build Mode, ensuring every Builder can customize their world with both decorative and interactive features.
features/inventory_system.txt ยท Last modified: by 127.0.0.1
